Live on the App StoreGames
Skyfang: Airplane Games
Arcade air combat for iPhone and iPad: 38 missions across 8 worlds, multi-phase boss fights and 6 upgradable jets.
- Unity
- C#
Specialising in game development, mobile apps, AR and VR, mixed reality and interactive experiences.
I'm Abdur Rehman Arshad. Abdur Studio builds Unity games, mobile apps and AR, VR and mixed-reality experiences, from the first prototype to a build running on a real device.
Pick a discipline to see the projects behind it. Categories with no published work say so.
A mix of published apps and work in progress. Each card shows its real status.
Live on the App StoreGames
Arcade air combat for iPhone and iPad: 38 missions across 8 worlds, multi-phase boss fights and 6 upgradable jets.
Live on the App StoreGames
3D tennis for iPhone and iPad with drag-and-swipe controls, topspin, slice, drop shots and smashes, several court surfaces and upgradable rackets.
Coming soon · Google Play & App StoreGames
One song, every instrument: piano, guitar, drums and DJ, 12 original songs and a 60-level World Tour.
Update 1.3 · HUAWEI AppGalleryMobile Apps
One-tap VPN that picks the fastest server and only says “Protected” after traffic really flows. Split tunnelling, live exit-IP check, server switching without dropping.
In developmentAR and Mobile Apps
Trace a sketch onto real paper through your phone camera, or draw on screen. 70 original sketches and 40 step-by-step drawing lessons.
In developmentIllustrative stock photo. Captures coming soon.
VR and MR
Boxing and fitness for Quest 3, including a mixed-reality mode.
My own label for games, mobile apps, AR/VR and interactive experiences. Small by design: you work directly with the developer building your product, from prototype through release.
I build in Unity and C#, and I work through the whole chain: gameplay and UI, builds for Android and iOS, testing on real phones and headsets, and tracking down the crashes and frame drops that only show up there.
A playable build early, to test the idea.
Gameplay, UI and systems in Unity.
On real phones and headsets.
Store builds, listings and support pages.
What the projects above are actually built with.
Experience and work with
A separate studio focused on 3D modelling, virtual reality, 3D exhibition booths and interior visualisation. I lead Vimersive as CEO. Work shown here belongs to Vimersive Studio and its clients.



Vimersive enquiries: info@vimersive.studio · Instagram · TikTok · YouTube
Tell me what you are building. I will reply with honest questions, a rough plan and what it would take.